Changelog

This site is the passion project of Herà/Taitrina/Selrena (or whatever alt I'm playing these days). The wordpress part runs off a completely custom theme (handcoded), which is how it connects seamlessly with the members area, which is completely handcoded. Forgive me if I elaborate on what that means. Handcoded here means no IDE, no libraries, currently only one plugin (Quill). Just me, Notepad++, and hundreds and hundreds of hours of looking stuff up and trial and error. Technically I have a diploma of Higher Education in Computer Science but I never did anything remotely this complex back then. Basically this site is a real labour of love.

If you'd like to make my week, if you found this site useful or fun, maybe you could tell me about it?

This whole 'members only' section exists for YOU. Everything has been developed to try and make your guild experience better. This page will track the 'patches' when the site is updated, note any known issues and also list what's coming soon.

Want to see a feature added? Let me know.


In January 2026, when I put most of this site's beta build together, there was a fair bit of drama in WoW's addon community about the origins of code. Now, this site is not an addon, and it is definitely not behind a paywall, so the issues don't really apply, but me being me I decided on full transparency anyway.

The map part of the housing pages came from here. I made it: pull data from a database (which is how you guys can update it), added the ability to see a custom image, added the integration with the guestbook etc. I also manually mapped the plot positions for Razorwind Shores. However, I didn't write the actual 'map' part of it, for how it plots the positions on the map.

Alertify is used for the green and red error/success messages. The code for the forum and site discord notifications came from here and here. The basic file structure for the wordpress theme (so not the styling or the functionality) came from here.

I made extensive use of the tutorial sites W3Schools and Geeks for Geeks, and references like CSSTricks and obviously the official documentation for both PHP and Wordpress.

There will also be snippets here and there, mostly of JavaScript, that came from a myriad of StackOverflow posts. Thus donated to the community, as they were posted publicly in response to a "how do I?" post, (which is how I found it, searching "how do I?").

I would never claim anything was mine if it wasn't, and I certainly don't claim to know what I am doing. If I have forgotten a reference it's because I forgot, not because I am unwilling to give credit. As far as I know everything else was written by me, and with far more enthusiasm than skill. I am not a professional. I did go to school for a hot minute for web programming, but that was 15 years ago. The only help that old experience has been, is maybe helping me word my "how do I?" web searches better.

No AI was used at any point, not even search assist (which google is now forcing into every damn page grrr), which is why I now don't use google. (I loathe AI with the fire of a thousand suns). All mistakes and bad code are 100% mine :)


11/08/26 – Baseline Improvements to the Event Calendar

I had hoped this would be a far more substantial update, but this is what I have managed to complete for the start of season two. Everything always takes me substantially longer than I think it will. More improvements will come later.

Features

Event Calendar

  • Completely recoded sign-up form. You can now offer to flex into roles your main class can’t do, and list the alt you’d switch to for it [Also hopefully 100% less buggy /cough]
  • Loads of backend changes to make things better/easier. Event creation has been rebuilt from the ground up to give leaders total granular control over their event requirements and what info is displayed

Little Tweaks

  • Added a link on the neighbourhood page, to let me know if the map isn’t up to date [I really wish blizz would activate the neighbourhood API /sigh]

Bug Fixes

  • The event calendar should no longer falsely claim you haven’t set a timezone, when you have
  • Polls have decided to no longer throw a fit when you aren’t logged in
  • Rejoice! The favicon is no longer MIA.
  • The character control buttons should now work again on the second page of the Characters UserCP

28/07/26 – Bug Fixes Galore + Polls

I think this patch should really be called drip-fed housekeeping or something. Half of these patch notes comprise a collection of changes I have made over the last few months. Also, it’s not likely to seem all that impressive because, while some of these updates were a significant amount of work, most of it isn’t overly visible to you on the frontend. I was waiting to push an ‘official patch’ until I had an actual feature and I guess the polls (which have been half working for a while) is going to be it.

New Features

Voting 2.0

  • See the results live.
  • No more guessing whether you’ve voted or not, the poll will remember.
  • For logged in users, be able to edit your vote if you made a mistake.
  • The deadline for voting will be clearly visible, including a countdown when it gets close, and the poll will close itself when the deadline is reached.
  • There are currently four types of polls, including event specific polls!

Little Tweaks

  • Turned the in-development page into a proper roadmap with timelines etc.
  • Added faction as a criteria/display point to PvP events
  • All URL’s have been ‘cleaned’ e.g. events.php>e=1 —> events/1/ to both match the front part of the site for consistency, and also just to be neat. I like neat 🙂
  • Alerts no longer pass data through the URL. No more confusing double notifications on refresh, phew!
  • Profile URL’s now use the name rather than the account ID to be more user-friendly.
  • The Crafter’s Directory has also been updated to friendly URL’s and prepared for the next addition to this section
  • Attempted to make development easier for myself. So much housekeeping tidying up the code.
  • Error logging has been added across the member section, so theoretically if something is unusably broken it should log it (theoretically), but please still tell me if you spot a bug. It helps so much!
  • Added a page listing ‘known bugs’ on the website for easier reference.
  • An ‘endeavour history’ has been added to the neighbourhood pages
  • Added some more emoticons to the forum because I was missing some options

Bug Fixes

  • Fixed the wrong colour for social events, on member home event widget
  • For users, solved character name and server rendered blank on editing
  • Found the missing that was making footers float on some profile pages
  • Consistency error begone! Textarea no longer has a different border than text input
  • Navigation across the entire site should now work on android, whoo!
  • The style switcher now applies across the whole site, not just the members area [This was a big job]
  • Upcoming events on the members homepage should now display in the correct day/time order.
  • Also, if a timezone has not been set, there is now a note that says the upcoming events are displayed in realm time
  • The discord link to blog posts should now point to the correct link
  • Fixed a math mistake that meant some characters weren’t displaying on user profiles
  • The feedback form page now won’t break on submission
  • When housing ownership is assigned to a character, the profile link will now be correct, and no longer point to a random member
  • Sorting the crafter’s directory by profession should work again
  • Not a fix but a band-aid, added a note to forum registration to say approval emails are borked and so not to stress if one never comes, odds are the account is approved within the hour (unless I’m sleeping). [I know the forum is in pretty bad shape and needs a lot of attention :/ ]
  • Hopefully fixed the vanishing footer on some of the event calendar pages
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